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181: 22

Author: John_Doever Word Count: 9209 Updated: 2025-06-10 10:48:19

22

A small, white haired, white eyed, white robed woman manifested above, near the ceiling of the sizable transport. She was small and made herself even smaller by sitting with her legs drawn up and her arms hugging them like a child. She floated in the air as if in zero gravity.2

"Hello, Irregular," said the woman as she waved at Aldrich in a greeting. Her voice showed no hint of emotion. Neither did her face. She was unreadable to Aldrich not in the same way as Solomon Solar who had lived a fake life for so long he was a master at hiding himself.

No, she was unreadable because there literally was nothing to read.

As if she was not a human at all.

There was something strangely off about this woman. Aldrich could not quite place it, but when he looked at her, he felt like he saw something completely uncanny. Something that did not belong. Like seeing a car in a medieval village.

One thing Aldrich did note, though, was that he could sense threat from her. His instinct was not so sharp that he could accurately parse exactly how strong she was – he needed Volantis's truesight for that – but it was honed enough to know what was a threat or not.

And this woman was a threat.

"And I assume you're his guard dog meant to take me down if I misbehave?" said Aldrich.

"We will protect that one if needed," said the woman, or, as Colonel Davos called her, '22'. "But we would prefer not to engage in hostilities with you. You are too powerful to engage without being willing to sacrifice much of us."

"Then that makes two of us. I'm not here to fight, I'm here to wait for my hearing," said Aldrich. He briefly scanned the room, trying to wonder what the woman meant by 'we', but figured that it was an oddity of hers to refer to herself in the plural.

Aldrich realized that the plane was still moving, still in the air. "I would ask you to take me to my cell, but considering we're still in the air, I assume you have a few things you want to talk to me about."

"Just a few things you should note," said Colonel Davos. "The place you're going to is known as a Crypt. It's a 'Cold' Crypt, meaning it's meant for safe containment of individuals or small groups only.

Down there, you'll be protected to the absolute best of our abilities.

Nobody knows about this location except a select few, and 22 here will be your guard to ensure nothing tries to get to you in the off chance that someone, say that corporate suit, somehow managed to leak where you are."

"Safe containment? You're throwing me down a pit and telling me it's for my safety?" said Aldrich. "I guess that's amusing in its own way."

"Trust me, that Crypt is one of the safest places in this world that I know of," said Colonel Davos. "And I know far more than I should.

Here's what will happen. At my command, a hatch will open up, and you'll be beamed down into the Crypt. You will be going several hundred meters underground into a naturally occurring Null Zone.

Do not be alarmed – the gravity beam won't cut off due to the Null Zone, and it will penetrate deep enough to land you safely.

At the bottom, you'll find yourself in a secured, cylindrical structure of metal thick enough that without powers, you're never going to drill through it.

When you're situated at the bottom, the Crypt will close.

Rations will be dropped down to you in intervals of three days, and they will be more than enough to sustain you. A tracker will come with them. Press the button on it, and it'll float back up to the top – this is how we confirm you're still alive.

I understand that I don't know whether you need specific accommodations to keep you alive. The Guardians' bioscans of you all came out with unreadable results.

All I know is that you need this armor. That it's the only thing stopping you from being just a pile of bone.

If you have any other requirements, now's the time to let me know."

"None, Colonel," said Aldrich. The less he asked, the less anyone would pay attention to him. "I'm sure whatever bland MRE bar you throw down will be enough to keep me alive. Send down a book or two while you're at it so I don't pass from boredom, will you?"

"I'll submit that request," said Colonel Davos. He walked over to a control panel, and when he pressed his hand on it for a scan, a holographic screen popped up. He pressed a few buttons, prompting both the floor and ceiling of the Null Box to slide open.

The Null Box was attached to a pillar of metal above that housed a gravity beam mechanism, and that activated now. Circuit patterns running across the pillar glowed purple, and a beam of the same color passed through the Null Box and down into the windy depths below.

"Step into the Null Box again-," began Colonel Davos.

"I know," said Aldrich. He walked in, and instead of falling straight down through the open hatch below, he stood suspended in air, weightless. He turned to Colonel Davos. "If we do meet again, Colonel, let's meet on better terms. Because my patience may not be as generous as it was this time."

"Noted," said Colonel Davos, maintaining a steely exterior. At least one thing was true: the colonel did not feel fear.

"Bye." 22 waved at Aldrich innocently. He just nodded to her. He could not really fathom her.

She was an Irregular, no doubt about it, and so she had no public presence that Aldrich could reference. She possessed threatening power, and yet, Aldrich could not read any hostile intent from her, if he could even accurately read her through her complete expressionlessness.

A complete wild card. Aldrich would have to be careful in dealing with her.

The colonel pressed a few more buttons on the holographic screen, and Aldrich beamed downwards. He looked down to see night sky, then soon, a yawning dark void surrounded by an empty stretch of dry, cracked earth.

And into that void, Aldrich went.

=

Colonel Davos watched as the hatch door sealed shut, the sound of wind whirling into the transport fading away into near silence. His gaze lingered on the shut door for a moment. He had come out of this whole interaction with Thanatos not knowing exactly where that man, no, that Irregular, stood.

He wanted to trust Thanatos if only because it would prevent the massive headache of trying to contain an active, living Irregular of that power, but he knew in his line of work that Irregulars were always difficult to trust.

More often than not, they simply lacked human sensibilities. Or if they did have them, it was because they had observed, adapted, and stolen human behavior as a survival mechanism like 22 had.

Thanatos had been classified hastily as an Irregular, but was he truly one? Colonel Davos knew by now when he was talking to a man or something that pretended to be a man. And he did not get the sense he was talking to the latter with Thanatos.

Colonel Davos sighed in exhaustion as he rubbed his forehead. It was too hard to tell. Regardless, his job here was done. Or he hoped so. The only time Colonel Davos would see Thanatos again was if he was called to contain him.

So long as Thanatos did not do anything drastic that would label him as a threat, his classification as an Irregular would probably get dropped, especially if he managed to peacefully integrate with authorities.

But it was still better to be prepared.

"Do you think you can beat him?" said Colonel Davos.

"We are unsure," said 22 as she floated down to the ground and landed on it with her bare feet. "We sense that one is a considerable threat that we would not engage with unless commanded. We would sacrifice approximately 64% of ourselves at the minimum to ensure appreciable chances of success."

"64%? That's not bad," said Colonel Davos. He grunted, ridding himself of that optimistic notion. "But he has an entire army hidden somewhere with at least two beings rivaling, if not exceeding his strength.

Three if I count Seismic.

These damn mega corporations. They start wars and now they ruin investigations. If Hammerhead wasn't a major subsidiary of a Council of Fortune member, I could've had Seismic in my custody."

Colonel Davos looked at 22 and saw she was still staring at the Null Box where Thanatos had been. "What? You've taken a liking to him?"

"We are simply interested," said 22 simply.

"Remember that you're supposed to guard him," said Colonel Davos. "If I get a sense that you don't understand what that duty entails, then you know the consequences."

"Release of a mechanism that causes drastic decay to us," said 22. "We understand."

"Good," said Colonel Davos. "I'm going to open a door after Thanatos has been fully secured. Go out through that and keep an eye on him. Make sure nothing gets to him. Use lethal force as required."

"We understand" said 22.

Colonel Davos nodded as he walked back to the pilot cockpit, and when he left, 22 still stood there, staring eerily at the box that once held the Irregular.

'As we thought, you are not from home. You cannot take us back,' thought 22. 'But your scent is not from here either.

Like us, you do not belong on this planet.'

pqdm.com

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1: Prologue: A Dark World 2: To Be A Hero 3: To Blackwater 4: Blackwater and Bullies 5: Combat Evaluation 6: Frame Perfect 7: Ghost 8: Friends 9: The End...and the Beginning 10: Necromancer 11: First Fight, First Undead 12: The Nexus 13: Hunting 14: A Crucial Hint 15: Catching a Ghost 16: [BONUS] Catching a Ghost II 17: Vengeance 18: Chosen Undead 19: Valera 20: [BONUS] Getting Ready 21: Phantasmal Mask 22: [BONUS] A Pack Problem 23: Raising the Alpha 24: [BONUS] The Geist 25: [BONUS] Geist Hunt 26: The Settlements 27: The Odinsons 28: [BONUS] Gang Wipeout 29: [BONUS] Gang Wipeout (2) 30: Loot 31: [BONUS] Investigation 32: Investigation (2) 33: Ghastly Preparation 34: [Bonus] Trial Quest 1 35: Clearing the Trial Quest 36: [Bonus] Clearing the Trial Quest 2 37: Clearing the Trial Quest 3 38: [Bonus] Secret Boss 39: Secret Boss II 40: Secret Boss III 41: Fler'Gan the Zealot 42: [Bonus] Becoming a Lich 43: The Death Lord 44: [BONUS] Ritual of Eternity 45: Planning 46: [Bonus] Planning 2 47: [Bonus chapter] Variant Nest 48: Clearing the Nest 49: [Bonus chapter] The Bloodspitter 50: Sudden Attack 151: Tag Out 152: [Bonus chapter] Game Over 153: Aftermath 154: Sponsor 155: A Deal 156: Sentinel 157: Hat Trick 158: Corruption 159: Exposing Hat Trick 160: Time's Up 161: [Bonus chapter] One Last Trick 162: Last Stage Planning 163: Superior Halo 164: Standing By Haven 165: Rebuilding 166: S Rank Encounter 167: A Deal 168: Hear Me Out 169: Imprisoned 170: Another Round of Questioning 171: The Colonel 172: Second Deal 173: Company Politics 174: The Unending Thread 175: A Crypt 176: Until Next Time 177: Pale White 178: Volantis 179: Volantis (2) 180: Into the Crypt 181: 22 182: Into the Nexus 183: [Bonus chapter] Into the Nexus 2 184: Complete Overhaul 185: Bors the Giant Blacksmith 186: Fixing Volantis 187: Second and Fourth Deathguard 188: Volantis Restored 189: [Bonus chapter] Worthy 190: Orcish Might 191: [Bonus chapter] A Hard Headed Counter 192: Burning Agony 193: [Bonus chapter] A Worthy Rage 194: Boundary 195: Top of the Necropolis 1 196: [Bonus chapter] Top of the Necropolis 2 197: Diving into the Chrysalis 198: The Depths 199: Warmth 200: Love and Fear 251: Road Trip 252: 'Cops' 253: Diamondback 254: Interrogation 255: Settling Down in Redrock 256: V Correspondence 257: V Correspondence 2 258: Ready to Go 259: Randall's Repairs 260: Resolution 261: Last Dream 262: An Unseen Cold 263: An Unseen Cold 2 264: An Unseen Cold 3 265: Unanswered Questions 266: Emergency 267: Airbird 268: [Bonus chapter] Clint's Job 269: Seraph 270: Cure 271: Expectations and Rewards 272: More Loot 273: Immortal Advice 274: Resolve to Fight 275: Simmering 276: Trial Quest 277: Demons 278: The Grinner 279: [Bonus chapter] Greater Demon 280: Greater Demon 2 281: Greater Demon 3 282: Insight 283: Defense 284: Defense 2 285: Deimos, the Dark Eye 286: Deimos, the Dark Eye 2 287: Power of the Sun 288: Power of the Sun 2 289: Third Trial Quest Rewards 290: [Bonus chapter] Final Round Preparation 291: Final Prep: Necropolis 292: To Take a Tome 293: Night Parade 294: Stranger 295: Familiar Faces 296: Judicata 297: A Stranger's Offer 298: The Hearing Begins 299: [Bonus chapter] The First Vote 300: Second Vote, First Offer 301: [Bonus chapter] Second Vote, Second Offer 302: Sentinel 303: Sentinel Vote...? 304: Attack on the Judicata 305: Rescue 306: Rescue 2 307: [Bonus chapter] Aftermath of the Judicata 308: The End of the Attack 309: Settling Down 310: Vexa's Merits 311: [Bonus chapter] Project Arachnophobia 312: New Laboratory 313: Learning Room 314: [Bonus chapter] Spider Bait 315: Back to the Nexus 316: A Deal with a Demon 317: A Reasonable Understanding 318: The Forest 319: A Trapped Spider 320: Capturing the Spider 321: Mollusk Hunt 322: Mollusk Hunt 2 323: Winding Down? 324: [Bonus chapter] A New Challenger 325: Boss Geist 326: To the Death! 327: Worthy 328: Etal Reversion 329: Execution 330: Boundary 331: The Entity 332: The Entity 2 333: Arcadia 334: Ceasefire 335: [Bonus chapter] Support 336: Lightspeed and Valkyrie 337: The President 338: [Bonus chapter] The President 2 339: The President 3 340: The President 4 341: Spider Mining 342: An Inheritance Issue 343: [Bonus chapter] An Inheritance Issue 2 344: An Inheritance Issue 3 345: Hammerhead Meeting 346: Hammerhead Meeting 2 347: Despair, Ye Mighty 348: A New Party 349: A New Party 2 350: Relationship Progress 101: Art of Battle 102: Incident of a Certain Flight 103: Incident of a Certain Flight 2 104: Incident of a Certain Flight 3 105: Theory of a Soul 106: [Bonus chapter] Meeting Minuteman 107: Twin Wills 108: Into the Bunker 109: Portal Girl 110: The Final Plan 111: Leaving Minuteman 112: To Battle 113: {Holding the Wall} 114: [Bonus chapter] {Culling the Weak} 115: Undead Assemble 116: Camaraderie 117: [Bonus chapter] Formations 118: The Humans Strike Back 119: The Perfect Moment 120: King of the Oceans 121: [Bonus chapter] From Despair, Hope 122: The Legion 123: The Battle Rages 124: A Storm is Coming 125: Spirit Boundaries Activated 126: Bring Down the Thunder 127: [Bonus chapter] Bring Down the Thunder 2 128: Raising Merman 129: Valera's Merits 130: Valera's Merits 2 131: [Bonus chapter] Valera's Merits 3 132: Restoring Seismic 133: The Connector 134: [Bonus chapter]Danger 135: Sudden Attack 136: [Bonus] The Counter 137: The Final Fight 138: Attack, Attack, Attack 139: Beatdown 140: Quest? 141: Contingency 142: All Out 143: Bear Witness 144: [Bonus chapter] {Observation} 145: In the Zone 146: Draconic Might 147: A Bloody End 148: The Voice 149: Survival 150: Seismic 51: [Bonus chapter] The Chrysalis 52: Chrysalis 2 53: Raising the Chrysalis 54: Alchemy 55: {A Meeting to Be} 56: Meeting in the Red Circle 57: [Bonus chapter] Meeting in the Red Circle 2 58: An Experiment 59: An Experiment 2 60: The Final Phase 61: Disaster 62: {Seth Solar} 63: {Seth Solar 2} 64: Calm Before the Emerald Storm 65: [Bonus] {A Certain Report} 66: The Party Begins 67: A Night of Dying 68: Acquiring the Editor Sample 69: [Bonus] {Unending Misery} 70: {One By One} 71: [Bonus] {Volantis, the Tyrant of Bone} 72: {Volantis, the Tyrant of Bone 2} 73: Loot and Summons and More 74: {Red Circle Defense 1} 75: [Bonus] {Red Circle Defense 2} 76: {The Final Act} 77: Dying Sun 78: {The Ocean's Call} 79: {The Ocean's Call 2} 80: The Finale of Vengeance 81: The Finale of Vengeance 2 82: {Dance of Duels} 83: [Bonus chapter] {Dance of Duels 2} 84: Final Duels and Ascension 85: Ascension 2 86: A Farewell 87: The Rise of a Lich 88: Forging a Body 89: Learning Spells 90: [BONUS] Exterminating Pests 91: New Mount 92: Return of the Lich 93: Connection 94: Sky Fight 95: [Bonus chapter] Corpse Nova 96: Ruler of the Storm 97: Holding Out 98: [Bonus chapter] Minuteman 99: Resolve 100: Knightly Intervention 201: Boundary Overcome 202: Boundary Details 203: Resting 204: Love, Past and Present 205: [Bonus chapter] Love, Past and Present 2 206: Love, Past and Present 3 207: Love, Past and Present 4 208: Ambition and Training 209: Learning 210: Mana Flow 211: The Chrysalis's Talents 212: Shaping 213: Competition 214: Returning to the Crypt 215: Nomads 216: The Nomad Chiefs 217: Negotiating with the Chiefs 218: Negotiating with the Chiefs 2 219: Negotiating with the Chiefs 3 220: Agreement 221: Blackwater Students 222: Stick and Carrot 223: Technos 224: Okeanos's Quest 225: Maze 226: Invincible Formation 227: First Trial Quest Revisited 228: Flower Fight 229: Training Payoff and Meeting with Z 230: Meeting with Z (2) 231: Blackwater Allegiance 232: [Bonus chapter] Eileen's Conversation 233: Stay and Fight 234: Megaloptera 235: Megaloptera 2 236: Megaloptera 3 237: [Bonus chapter] Clint, the Unbreakable 238: Infiltration 239: Desmond 240: V-Parasite 241: Feast 242: Feast 2 243: Feast 3 244: Feast 4 245: Feast 5 246: In Sync 247: Explore Time 248: [Bonus chapter] Samples 249: Instinct 250: Name 351: The Soulmonger 352: A Sudden Intrusion 353: Mel Morales 354: Omega 355: Three Minds, Three Directives 356: Machines and Demons 357: Mysteries of Birth 358: Scrapheart 359: In the Future 360: In the Future (2) 361: Plans 362: [Bonus chapter] Plans (2) 363: Balar, the Eyed 364: Feather's Meeting 365: Raid Plans 366: Clint's Decision 367: Assassination 368: Healing Procedure 369: Preparing for the AA 370: The Journal 371: The Journal 2 372: Heist Planning 1 373: Heist Planning 2 374: Journal Entries 1 375: Journal Entries 2 376: Journal Entries 3 377: Panopticon Cure 378: Panopticon Cure 2 379: [Bonus chapter] Panopticon Cure 3 380: Panopticon Cure 4 381: Appraisal 1 382: [Bonus chapter] Appraisal 2 383: Appraisal 3 384: Appraisal 4 385: Dragon Strategy 1 386: Dragon Strategy 2 387: Dragon Strategy 3 388: Heist Intrusion 389: Heist Intrusion 2 390: Heist Intrusion 3 391: The Dinner Incident 1 392: The Dinner Incident 2 393: [Bonus chapter] The Dinner Incident 3 394: The Dinner Incident 4 395: The Dinner Incident 5 396: Breaking In 397: [Bonus chapter] {Shuten Doji} 398: Happiness 399: {The Search} 400: {Usurper} 401: {Aftermath} 402: {Oni } 403: Happiness 2 404: {To the Vaults} 405: {Subject 6A } 406: {Break In} 407: {Twin} 408: A Dream 409: A Dream 2 410: A Dream 3 411: A Dream 4 412: Dream's End 1 413: Dream's End 2 414: Raid's End 1 415: Raid's End 2 416: Raid's End 3 417: Raid's End 4 418: Meteor Labs Demolition 419: The Return 420: Down to Earth 421: Lab's End 422: Unsealed 423: Cycle of Life and Death 424: Restored 425: Swords 426: The Monk 427: Split 428: Sheathed 429: Blackwater Plans
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