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186: Fixing Volantis

Author: John_Doever Word Count: 10947 Updated: 2025-06-10 10:48:21

Fixing Volantis

"Volantis? Whatever software the demons use for him told me that he's undergoing self-repair. Do you mean you want to accelerate that process?" Aldrich asked the Death Lord.

"Software…?" The Death Lord ever so slightly tilted her head, making Aldrich realize that she obviously would have no idea what that word meant. "I do not grasp that word, but I understand the essence of what you are saying. And to answer: yes and no.

We will restore Volantis, but not in the way the demons wished."

"Explain," said Aldrich.

"The fact that you have caused the Demonwill entrapped within Volantis to manifest like this, to try and scrub Volantis's soul, means you managed to get him to reclaim a shard of his former soul. Quite likely through recalling old memories, no?" said the Death Lord.

"You would be right about that," said Aldrich.

"Excellent!" The Death Lord tapped her pipe with her index finger in a positive gesture. "Then that signals the Demonwill is weakened near to its destruction. Weakened enough to be completely dispelled.

If the Demonwill is purged, then Volantis will return with the full extent of his old soul. But-," The Death Lord narrowed her one eye as she stared at Aldrich. "It is your decision whether you desire this or not. Volantis was a proud warrior in his life of yore, and he followed a leader he devoted himself greatly to. It may be that should he return with his old spirit intact, he will not recognize you as his own."

"Is that why you never tried to restore Volantis when he was under your command?" said Aldrich.

"Partially. Mostly, it was because the Demonwill was too powerful for even myself to sunder," said the Death Lord. "Which is an interesting aspect of this whole situation to note. It would appear that without the Flame Arcs in this New World of yours, demonic influence is at its weakest."

Aldrich did not know everything about demon lore, but he did know what Flame Arcs were. Demons were not actually native existences to Elduin, the main physical realm that Elden World mostly operated on.

Demons instead hailed from a hell like separate realm of eternal flame called the Pyre. Because of their extradimensional status, demons needed some kind of physical anchor in Elduin to manifest.

For most demons, this was the Flame Arc, an enormous collected of demonic runes that generated a constant field of infernal energy from the Pyre that sustained demonic presence. Demons that relied upon the Flame Arc were called Incarnated demons for their physical forms were literally built up and incarnated by the Flame Arcs.

Other demons, particularly those that were converted from Elduin native to demon, were called Anchored demons, for they were permanently 'anchored' to a specific physical body. In Volantis's case, this was his armor form.

Flame Arcs also supported the vast majority of demonic magics, so it made sense that in earth, where there were no Flame Arcs or any demons, really, the magic that kept Volantis's soul chained would weaken.

"What will your decision be, Usurper?" said the Death Lord. "If you do nothing, the Demonwill within that armor will still have the strength to restore Volantis to a state where he knew nothing of his original soul.

And you need not worry of the Demonwill weakening to such an extent that it will fade away entirely – like a parasite, it will eternally sustain itself to a minimum extent off of Volantis's own soul and power."

"In the case that Volantis does rebel against me, do I have an option of subjugating him?" said Aldrich.

Technically speaking, Volantis was not one of Aldrich's undead. He could not just enforce his will on Volantis and be done with it.

This was because demons were one of the very few existences immune to being raised as undead.

When Aldrich 'raised' units from the Necropolis, he did so using sigils – symbols of power – granted to him by the Death Lord.

All those symbols did was transfer ownership over to Aldrich.

For most of the undead, switching ownership meant they became his own undead with no issue.

But in Volantis's case, all it meant was that he just switched literal physical ownership over to Aldrich like two players swapping items with each other.

"Yes," said the Death Lord. "But it would be a difficult one. You could defeat him in combat, which would weaken his soul and allow the Demonwill to take over again.

I have an Arena to isolate Volantis for this purpose.

That is, if you do desire his awakening."

"Volantis is strong, but he can't handle facing my Legion alone. The risk isn't significant to take him down. I just need to know whether there are actually any benefits to letting Volantis have his old memories," said Aldrich, speaking from a point of view of pure rationality.

Aldrich valued Volantis, it was true, and if possible, he would have liked Volantis to have his old self without the chains of the Demonwill erasing who he originally was.

But the thing was, if all this just made Volantis an enemy, if there was no discernible benefit to Aldrich, then he would not go through with it either.

"Volantis would gain access to the martial skills and experiences he would have had in life," said the Death Lord. "In my research, I knew Volantis to be an Orclord, just shy of a Warmother or Warfather which leads entire hordes.

The soul also influences one's physical form to an extent.

With his original soul fully awakened, his armored body may undergo direct changes that no doubt will increase his strength.

The amount of power he receives will be appreciable. And if he accepts you as his Armored still, then it may very well be that over time, those powers and traits may transfer over to you."

Aldrich had an idea of what Volantis could gain.

Orcs in Elden World were immense physical powerhouses with their defining trait being their endurance.

Unlike trolls, orcs did not have regeneration, but what they did have was an indomitable will and bodies that seemingly never tired, letting them fight and fight and fight for days even while they hungered or even nursed near lethal wounds.

Volantis would also gain access to the skills he would have had as an orc warrior.

Orc warriors practiced their own unique combat art called Shaping that involved martial arts moves that manipulated the elements of nature around them.

Depending on what tribe they were from, they could shape earth, fire, or wind.

Aldrich did not know exactly which tribe Volantis was from, but if he was an Orclord, he should at least be a master in one of those shaping arts, potentially multiple.

"Alright, I'll do it," said Aldrich. "Take me to your Arena."

"As you wish, my dear Usurper," said the Death Lord. She tapped the Throne Shard with her pipe, causing it to crackle with energy.

A list of various small portals appeared representing each of the floors of the Necropolis.

As she started to scroll through them with flicks of her pipe, Aldrich asked, "Do I have access to the Necropolis through this Throne Shard as well?"

"My, getting greedy now, are we? But I do like that. However, no, not past the fifteenth floor which you cleared and claimed as your own," said the Death Lord. "All others are still under my control. But you will be given opportunity to challenge them and make them yours over time."

"Over time, then, this entire Necropolis will be mine?" said Aldrich.

"That is the end goal of this, yes," said the Death Lord. "Ah, here we are."

She tapped a small portal showing in insides of a colosseum like arena with her pipe.

The portal expanded greatly, engulfing all the others to create one singular portal.

"The preparations are complete," said the Death Lord. "Take whoever you wish for this. In the case that Volantis is…less than cooperative. Orcs can be a troublesome bunch in that regard."

"Valera, Okeanos," said Aldrich. "Come with me."

"I am ever by your side, master," said Valera with a bow of her head.

Okeanos jumped a dozen meters in the air and landed right behind Aldrich. "I serve."

"Good," said Aldrich. In the case that Volantis did turn aggressive, Aldrich had to make battle plans against the armor.

Volantis had powerful area of effect Shattered Bone necromancy spells, so Aldrich did not want to take any units that might die in the crossfire. He wanted to take strong individual units that would overwhelm Volantis and protect Aldrich.

Okeanos and Valera were good enough for this purpose.

Valera could guard Aldrich, and Okeanos was strong enough to overwhelm Volantis, not to mention Aldrich himself had decent firepower too. He did not take other strong units like the giant, Crab, or Merman because in the case that this whole restoration attempt turned sour, he wanted to test out Okeanos's strength.

"This is all you are taking?" said the Death Lord. "I should not doubt your judgement, though. And my, this one-," The Death Lord immediately manifested behind Okeanos, inspecting the variant with curious, gleaming emerald green eyes.

As she spoke, lavender smoke curled out from her lips and flickered around Okeanos. "Is quite the specimen. The New World has its own fair share of mighty creatures, that is to be for certain."

Okeanos whirled around and swiped at the Death Lord in complete reflexive instinct, his rainbow colored eyes wide in utter surprise that someone could just completely blindside him like that. 2

"Ah, my apologies." The Death Lord swayed backwards flexibly, deftly dodging the blow. A gust of pressurized wind passed her face from the forceful swipe, blowing her faint purple hair backwards.

"Stand down, Okeanos," said Aldrich.

"…Yes," said Okeanos as he warily stared down at the Death Lord.

"I let my curiosity get the better of me. That was rude," said the Death Lord. She strutted back to Aldrich. "Sometimes, I cannot help myself. I do love things that interest me. As an immortal, that is one of the few things that casts away the boredom of eternity.

Now, enough wasting time."

'…But you were the one wasting time' thought Aldrich, but he did not voice this intrusive thought.

The Death Lord nodded at Aldrich and passed through the portal.

Aldrich sighed. The Death Lord's personality was almost like his opposite. She was less serious, more impulsive, and quite vocal about everything. The type of person he would not have gotten along with well in the real world, but he dealt with the cards he was given.

"Let's go," said Aldrich. He looked down at his clawed hands. Claws that might turn against him soon. "And prepare for a fight."

"I am ready," said Okeanos as he clenched his fists, surges of crackling green and blue energy traveling around his colorful shell.

"As am I," said Valera as she materialized her shield and armor.

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1: Prologue: A Dark World 2: To Be A Hero 3: To Blackwater 4: Blackwater and Bullies 5: Combat Evaluation 6: Frame Perfect 7: Ghost 8: Friends 9: The End...and the Beginning 10: Necromancer 11: First Fight, First Undead 12: The Nexus 13: Hunting 14: A Crucial Hint 15: Catching a Ghost 16: [BONUS] Catching a Ghost II 17: Vengeance 18: Chosen Undead 19: Valera 20: [BONUS] Getting Ready 21: Phantasmal Mask 22: [BONUS] A Pack Problem 23: Raising the Alpha 24: [BONUS] The Geist 25: [BONUS] Geist Hunt 26: The Settlements 27: The Odinsons 28: [BONUS] Gang Wipeout 29: [BONUS] Gang Wipeout (2) 30: Loot 31: [BONUS] Investigation 32: Investigation (2) 33: Ghastly Preparation 34: [Bonus] Trial Quest 1 35: Clearing the Trial Quest 36: [Bonus] Clearing the Trial Quest 2 37: Clearing the Trial Quest 3 38: [Bonus] Secret Boss 39: Secret Boss II 40: Secret Boss III 41: Fler'Gan the Zealot 42: [Bonus] Becoming a Lich 43: The Death Lord 44: [BONUS] Ritual of Eternity 45: Planning 46: [Bonus] Planning 2 47: [Bonus chapter] Variant Nest 48: Clearing the Nest 49: [Bonus chapter] The Bloodspitter 50: Sudden Attack 151: Tag Out 152: [Bonus chapter] Game Over 153: Aftermath 154: Sponsor 155: A Deal 156: Sentinel 157: Hat Trick 158: Corruption 159: Exposing Hat Trick 160: Time's Up 161: [Bonus chapter] One Last Trick 162: Last Stage Planning 163: Superior Halo 164: Standing By Haven 165: Rebuilding 166: S Rank Encounter 167: A Deal 168: Hear Me Out 169: Imprisoned 170: Another Round of Questioning 171: The Colonel 172: Second Deal 173: Company Politics 174: The Unending Thread 175: A Crypt 176: Until Next Time 177: Pale White 178: Volantis 179: Volantis (2) 180: Into the Crypt 181: 22 182: Into the Nexus 183: [Bonus chapter] Into the Nexus 2 184: Complete Overhaul 185: Bors the Giant Blacksmith 186: Fixing Volantis 187: Second and Fourth Deathguard 188: Volantis Restored 189: [Bonus chapter] Worthy 190: Orcish Might 191: [Bonus chapter] A Hard Headed Counter 192: Burning Agony 193: [Bonus chapter] A Worthy Rage 194: Boundary 195: Top of the Necropolis 1 196: [Bonus chapter] Top of the Necropolis 2 197: Diving into the Chrysalis 198: The Depths 199: Warmth 200: Love and Fear 251: Road Trip 252: 'Cops' 253: Diamondback 254: Interrogation 255: Settling Down in Redrock 256: V Correspondence 257: V Correspondence 2 258: Ready to Go 259: Randall's Repairs 260: Resolution 261: Last Dream 262: An Unseen Cold 263: An Unseen Cold 2 264: An Unseen Cold 3 265: Unanswered Questions 266: Emergency 267: Airbird 268: [Bonus chapter] Clint's Job 269: Seraph 270: Cure 271: Expectations and Rewards 272: More Loot 273: Immortal Advice 274: Resolve to Fight 275: Simmering 276: Trial Quest 277: Demons 278: The Grinner 279: [Bonus chapter] Greater Demon 280: Greater Demon 2 281: Greater Demon 3 282: Insight 283: Defense 284: Defense 2 285: Deimos, the Dark Eye 286: Deimos, the Dark Eye 2 287: Power of the Sun 288: Power of the Sun 2 289: Third Trial Quest Rewards 290: [Bonus chapter] Final Round Preparation 291: Final Prep: Necropolis 292: To Take a Tome 293: Night Parade 294: Stranger 295: Familiar Faces 296: Judicata 297: A Stranger's Offer 298: The Hearing Begins 299: [Bonus chapter] The First Vote 300: Second Vote, First Offer 301: [Bonus chapter] Second Vote, Second Offer 302: Sentinel 303: Sentinel Vote...? 304: Attack on the Judicata 305: Rescue 306: Rescue 2 307: [Bonus chapter] Aftermath of the Judicata 308: The End of the Attack 309: Settling Down 310: Vexa's Merits 311: [Bonus chapter] Project Arachnophobia 312: New Laboratory 313: Learning Room 314: [Bonus chapter] Spider Bait 315: Back to the Nexus 316: A Deal with a Demon 317: A Reasonable Understanding 318: The Forest 319: A Trapped Spider 320: Capturing the Spider 321: Mollusk Hunt 322: Mollusk Hunt 2 323: Winding Down? 324: [Bonus chapter] A New Challenger 325: Boss Geist 326: To the Death! 327: Worthy 328: Etal Reversion 329: Execution 330: Boundary 331: The Entity 332: The Entity 2 333: Arcadia 334: Ceasefire 335: [Bonus chapter] Support 336: Lightspeed and Valkyrie 337: The President 338: [Bonus chapter] The President 2 339: The President 3 340: The President 4 341: Spider Mining 342: An Inheritance Issue 343: [Bonus chapter] An Inheritance Issue 2 344: An Inheritance Issue 3 345: Hammerhead Meeting 346: Hammerhead Meeting 2 347: Despair, Ye Mighty 348: A New Party 349: A New Party 2 350: Relationship Progress 101: Art of Battle 102: Incident of a Certain Flight 103: Incident of a Certain Flight 2 104: Incident of a Certain Flight 3 105: Theory of a Soul 106: [Bonus chapter] Meeting Minuteman 107: Twin Wills 108: Into the Bunker 109: Portal Girl 110: The Final Plan 111: Leaving Minuteman 112: To Battle 113: {Holding the Wall} 114: [Bonus chapter] {Culling the Weak} 115: Undead Assemble 116: Camaraderie 117: [Bonus chapter] Formations 118: The Humans Strike Back 119: The Perfect Moment 120: King of the Oceans 121: [Bonus chapter] From Despair, Hope 122: The Legion 123: The Battle Rages 124: A Storm is Coming 125: Spirit Boundaries Activated 126: Bring Down the Thunder 127: [Bonus chapter] Bring Down the Thunder 2 128: Raising Merman 129: Valera's Merits 130: Valera's Merits 2 131: [Bonus chapter] Valera's Merits 3 132: Restoring Seismic 133: The Connector 134: [Bonus chapter]Danger 135: Sudden Attack 136: [Bonus] The Counter 137: The Final Fight 138: Attack, Attack, Attack 139: Beatdown 140: Quest? 141: Contingency 142: All Out 143: Bear Witness 144: [Bonus chapter] {Observation} 145: In the Zone 146: Draconic Might 147: A Bloody End 148: The Voice 149: Survival 150: Seismic 51: [Bonus chapter] The Chrysalis 52: Chrysalis 2 53: Raising the Chrysalis 54: Alchemy 55: {A Meeting to Be} 56: Meeting in the Red Circle 57: [Bonus chapter] Meeting in the Red Circle 2 58: An Experiment 59: An Experiment 2 60: The Final Phase 61: Disaster 62: {Seth Solar} 63: {Seth Solar 2} 64: Calm Before the Emerald Storm 65: [Bonus] {A Certain Report} 66: The Party Begins 67: A Night of Dying 68: Acquiring the Editor Sample 69: [Bonus] {Unending Misery} 70: {One By One} 71: [Bonus] {Volantis, the Tyrant of Bone} 72: {Volantis, the Tyrant of Bone 2} 73: Loot and Summons and More 74: {Red Circle Defense 1} 75: [Bonus] {Red Circle Defense 2} 76: {The Final Act} 77: Dying Sun 78: {The Ocean's Call} 79: {The Ocean's Call 2} 80: The Finale of Vengeance 81: The Finale of Vengeance 2 82: {Dance of Duels} 83: [Bonus chapter] {Dance of Duels 2} 84: Final Duels and Ascension 85: Ascension 2 86: A Farewell 87: The Rise of a Lich 88: Forging a Body 89: Learning Spells 90: [BONUS] Exterminating Pests 91: New Mount 92: Return of the Lich 93: Connection 94: Sky Fight 95: [Bonus chapter] Corpse Nova 96: Ruler of the Storm 97: Holding Out 98: [Bonus chapter] Minuteman 99: Resolve 100: Knightly Intervention 201: Boundary Overcome 202: Boundary Details 203: Resting 204: Love, Past and Present 205: [Bonus chapter] Love, Past and Present 2 206: Love, Past and Present 3 207: Love, Past and Present 4 208: Ambition and Training 209: Learning 210: Mana Flow 211: The Chrysalis's Talents 212: Shaping 213: Competition 214: Returning to the Crypt 215: Nomads 216: The Nomad Chiefs 217: Negotiating with the Chiefs 218: Negotiating with the Chiefs 2 219: Negotiating with the Chiefs 3 220: Agreement 221: Blackwater Students 222: Stick and Carrot 223: Technos 224: Okeanos's Quest 225: Maze 226: Invincible Formation 227: First Trial Quest Revisited 228: Flower Fight 229: Training Payoff and Meeting with Z 230: Meeting with Z (2) 231: Blackwater Allegiance 232: [Bonus chapter] Eileen's Conversation 233: Stay and Fight 234: Megaloptera 235: Megaloptera 2 236: Megaloptera 3 237: [Bonus chapter] Clint, the Unbreakable 238: Infiltration 239: Desmond 240: V-Parasite 241: Feast 242: Feast 2 243: Feast 3 244: Feast 4 245: Feast 5 246: In Sync 247: Explore Time 248: [Bonus chapter] Samples 249: Instinct 250: Name 351: The Soulmonger 352: A Sudden Intrusion 353: Mel Morales 354: Omega 355: Three Minds, Three Directives 356: Machines and Demons 357: Mysteries of Birth 358: Scrapheart 359: In the Future 360: In the Future (2) 361: Plans 362: [Bonus chapter] Plans (2) 363: Balar, the Eyed 364: Feather's Meeting 365: Raid Plans 366: Clint's Decision 367: Assassination 368: Healing Procedure 369: Preparing for the AA 370: The Journal 371: The Journal 2 372: Heist Planning 1 373: Heist Planning 2 374: Journal Entries 1 375: Journal Entries 2 376: Journal Entries 3 377: Panopticon Cure 378: Panopticon Cure 2 379: [Bonus chapter] Panopticon Cure 3 380: Panopticon Cure 4 381: Appraisal 1 382: [Bonus chapter] Appraisal 2 383: Appraisal 3 384: Appraisal 4 385: Dragon Strategy 1 386: Dragon Strategy 2 387: Dragon Strategy 3 388: Heist Intrusion 389: Heist Intrusion 2 390: Heist Intrusion 3 391: The Dinner Incident 1 392: The Dinner Incident 2 393: [Bonus chapter] The Dinner Incident 3 394: The Dinner Incident 4 395: The Dinner Incident 5 396: Breaking In 397: [Bonus chapter] {Shuten Doji} 398: Happiness 399: {The Search} 400: {Usurper} 401: {Aftermath} 402: {Oni } 403: Happiness 2 404: {To the Vaults} 405: {Subject 6A } 406: {Break In} 407: {Twin} 408: A Dream 409: A Dream 2 410: A Dream 3 411: A Dream 4 412: Dream's End 1 413: Dream's End 2 414: Raid's End 1 415: Raid's End 2 416: Raid's End 3 417: Raid's End 4 418: Meteor Labs Demolition 419: The Return 420: Down to Earth 421: Lab's End 422: Unsealed 423: Cycle of Life and Death 424: Restored 425: Swords 426: The Monk 427: Split 428: Sheathed 429: Blackwater Plans
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