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197: Diving into the Chrysalis

Author: John_Doever Word Count: 9439 Updated: 2025-06-10 10:48:27

Diving into the Chrysalis

Aldrich paused for a tense moment as he heard Rella's words of challenge. Valera immediately followed suit, standing firmly beside him with a strong grip on her shield. His magical energy swirled around him in a rippling aura of green, simmering in a state right before it boiled up into full blown explosiveness. 0

He had never been this tense even with someone as powerful as the Death Lord because he understood the type of person she was. She might have joked about fighting Aldrich, but at the end of the day, it was just that: a joke. He could tell this in her mannerisms. In her non-committal body language and her barely concealed smile that made it obvious that most of her words were to be taken lightly.

But Rella was nearly the complete opposite. She had an easygoing and confident demeanor about her that made it seem as if most of her words were light hearted, but there was something a little more unhinged about her, in the way she smiled, in her voice, that made her far more unpredictable.

That, and her backstory. Rella was the daughter of Rathos, highest god of the Eluman peoples that were the equivalent of humans in the game. Her mother was just some nameless priestess he had forced himself upon and promptly forgot about.

When Rella reached her teenage years, Fiola, goddess and wife to Rathos, saw Rella as an abomination and a symbol of her husband's infidelity. Thus, Fiola cast Rella down into the depths of a dungeon full of the vilest creatures capable of enacting the most torturous ends known to man.

There, Rella survived for forty years by herself, and when she emerged, she was nothing but an uncontrollable ball of violence and fury. Aldrich did not know how exactly the Death Lord managed to get Rella sane enough to work for her.

What he did know was that he did not trust in Rella's mental stability enough to hold herself back from suddenly unleashing the full brunt of her power against Aldrich. And, as Aldrich was now, vastly underleveled compared to his game counterpart, Rella's endgame level strength would undeniably demolish him.

Evidently, Valera felt the same sense of threat too. Her battle instincts told her to be cautious of Rella because she was wildly unpredictable.

"Hehehe, that is a nice aura ye have," said Rella. "It would be a wondrous feeling to shatter it with my own two hands."

"There will be no shattering of anything tonight," said the Death Lord firmly, her voice resonating with authority.

Rella looked to the Death Lord and nodded without much resistance. "Course'. I was just bored was all, sitting in that pillar all day."

"I'm surprised: I thought you would have had your fill of fighting after sparring with the Death Lord," said Aldrich. This was, of course, a pointed question meant to scope out reactions from both Rella and the Death Lord. Using those, he could try to determine how much of what the Death Lord said was true about her injuries.

"Hah, her?" said Rella. "By this point, I've sparred her enough to be quite bored of what she can do. And she never goes all out with me, even when I beg her to."

"If we both go all out," said the Death Lord. "This realm crumbles.

I already grant you much in sparring sessions to alleviate you from the boredom of this task of manually channeling the Bell of Absolution as its conduit.

To let you go all out on top of that is simply too much."

"Rella wasn't even going all out and she managed to do that much damage to one side of you?" said Aldrich.

The Death Lord did not respond to this. It was Rella that took over the answering, and she was decidedly harder to read. Perhaps because of the many years she had spent in a dungeon, or maybe it was because she was half god, but her ability to make proper facial expressions was off in an almost eerie way.

"I would be ashamed of meself if my void lightning could not do even that much," said Rella. "I have trained it all my life to slay gods, no matter how tough their skin, barriers, or wills are. And it has felled more than one. Mel is no different."

"An unlucky hit, then?" Aldrich asked this directly to the Death Lord this time.

"As unlucky as can be." The Death Lord shrugged the topic away. "We are not here to discuss my sparring injuries. Let us proceed with the awakening of your Boundary."

"Alright then," said Aldrich. For now, Rella had covered for the Death Lord. Explanations were given for why Rella could have just left this post acting as a conduit for the bell.

The sparring sessions were temporary, probably made in short enough intervals that Rella's absence here was not felt. On top of that, it was actually plausible for Rella to have harmed the Death Lord to the degree of taking her arm even with a minor effort.

Rella's signature attack involved channeling lightning as her father did. However, unlike her father's divine lightning which shone a brilliant hue of bright white, her lightning was pitch black and held the property of disintegrating whatever it struck.

The disintegration effect was true damage, ignoring any resistances and bypassing almost all barriers. On top of that, it had an incredibly potent anti healing effect as well.

Theoretically, it was possible that the Death Lord had gotten careless and taken a hit from it.

Aldrich still had more than his fair share of doubts, but the more tried to press the matter, the more suspicious it would get on his end.

"Oh? A new Boundary, is it?" Rella looked Aldrich up and down. "This young lad of a lich has one already? Not bad. Maybe it will be worth allowing him to live and ripen into a proper challenge."

"He is my Usurper, after all," said the Death Lord like a proud mother. "If he was even a shade less worthy of my powers, I would have put up far more of a struggle in allowing him to receive it."

"Aren't I the only option you have?" said Aldrich. "Not like there are any others to choose from."

"That is true," agreed the Death Lord. "But I shall say this. Were you weak willed any, I would have been content to allow my realm to fade into oblivion without ever passing it on to you.

After all, I am already dead. No, wait, I am dead twice over, come to think of it. I had my turn to do what I wished. Now it is yours."

"Come on then," said Rella as she held out her hand to Aldrich. "If this will not lead into anything exciting, best to get it over with quickly."

"Finally." Medula sighed. "Someone that speaks my language."

Aldrich stared at Rella's open hand with some level of hesitation.

"Rest assured, Medula and I will both keep Rella's tendencies under control," said the Death Lord. "And she is not actually the one infusing you with energy. It is the Bell of Absolution.

Rella is simply a conduit. Her God Core allows her to multiply mana that flows into her, making her the perfect channel for the bell, but she cannot actually change how much flow the bell grants. That is strictly under my domain.

And I will try to ensure not a unit more than is needed flows into you."

"This had better work as you describe it, snake," said Valera.

"Of course it will, my dear. After all, you are here as his contingency," said the Death Lord. She raised a hand towards the bell. Sigils of green lighted upon her arm in a complex weave of patterns.

Power radiated out from these sigils, distorting the space around them. Unlike runes that gods used to manifest their powers, the Death Lord and other 'dark' entities used sigils instead. The only exception were demons, but that was because they were invaders to the Elduin realm that got their first foothold through a god's runes, hence their preference for using runes.

"O bell of mine, I call upon you to ring. To bring forth the death knell that has claimed both the lowliest and mightiest of soul."

In response to the Death Lord's voice, the enormous bell began to oscillate. The intricate patterns of dragons and lilies upon its frame lit up in bright purple, emanating a lavender hue that melded with the green sphere around it.

"Around…this much should be enough," whispered the Death Lord as she snapped her fingers. The bell tolled once, its great bulk softly moving from side to side with a heavy and slow motion. As it did so, it let out a deep and eerie ring, like what one would expect a bell of its size to sound like in some dark, watery depths.

The sound traveled not by Aldrich, but through him, radiating in vibrations all across his body of bone.

The pillar of green energy underneath the bell that usually stood unchanging and stable now flickered chaotically with newly introduced energy.

"Now take my hand," said Rella walked up to Aldrich, standing over him while holding out her open hand. "And walk into the pillar with me. When we step in, you ought to feel the power flowing into you."

"The moment you step in, you will enter your Boundary. Steel your mind as much as possible, Death Walker," said the Death Lord. "There are some Liches that meet their Boundary cores and lose their sanity, becoming little more than raving madmen."

"That's another risk you didn't tell me about," said Aldrich.

"Not a risk." The Death Lord smiled at Aldrich. "Did I not say? I would not have accepted you were you weak willed. You can handle this much. Now go."

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1: Prologue: A Dark World 2: To Be A Hero 3: To Blackwater 4: Blackwater and Bullies 5: Combat Evaluation 6: Frame Perfect 7: Ghost 8: Friends 9: The End...and the Beginning 10: Necromancer 11: First Fight, First Undead 12: The Nexus 13: Hunting 14: A Crucial Hint 15: Catching a Ghost 16: [BONUS] Catching a Ghost II 17: Vengeance 18: Chosen Undead 19: Valera 20: [BONUS] Getting Ready 21: Phantasmal Mask 22: [BONUS] A Pack Problem 23: Raising the Alpha 24: [BONUS] The Geist 25: [BONUS] Geist Hunt 26: The Settlements 27: The Odinsons 28: [BONUS] Gang Wipeout 29: [BONUS] Gang Wipeout (2) 30: Loot 31: [BONUS] Investigation 32: Investigation (2) 33: Ghastly Preparation 34: [Bonus] Trial Quest 1 35: Clearing the Trial Quest 36: [Bonus] Clearing the Trial Quest 2 37: Clearing the Trial Quest 3 38: [Bonus] Secret Boss 39: Secret Boss II 40: Secret Boss III 41: Fler'Gan the Zealot 42: [Bonus] Becoming a Lich 43: The Death Lord 44: [BONUS] Ritual of Eternity 45: Planning 46: [Bonus] Planning 2 47: [Bonus chapter] Variant Nest 48: Clearing the Nest 49: [Bonus chapter] The Bloodspitter 50: Sudden Attack 151: Tag Out 152: [Bonus chapter] Game Over 153: Aftermath 154: Sponsor 155: A Deal 156: Sentinel 157: Hat Trick 158: Corruption 159: Exposing Hat Trick 160: Time's Up 161: [Bonus chapter] One Last Trick 162: Last Stage Planning 163: Superior Halo 164: Standing By Haven 165: Rebuilding 166: S Rank Encounter 167: A Deal 168: Hear Me Out 169: Imprisoned 170: Another Round of Questioning 171: The Colonel 172: Second Deal 173: Company Politics 174: The Unending Thread 175: A Crypt 176: Until Next Time 177: Pale White 178: Volantis 179: Volantis (2) 180: Into the Crypt 181: 22 182: Into the Nexus 183: [Bonus chapter] Into the Nexus 2 184: Complete Overhaul 185: Bors the Giant Blacksmith 186: Fixing Volantis 187: Second and Fourth Deathguard 188: Volantis Restored 189: [Bonus chapter] Worthy 190: Orcish Might 191: [Bonus chapter] A Hard Headed Counter 192: Burning Agony 193: [Bonus chapter] A Worthy Rage 194: Boundary 195: Top of the Necropolis 1 196: [Bonus chapter] Top of the Necropolis 2 197: Diving into the Chrysalis 198: The Depths 199: Warmth 200: Love and Fear 251: Road Trip 252: 'Cops' 253: Diamondback 254: Interrogation 255: Settling Down in Redrock 256: V Correspondence 257: V Correspondence 2 258: Ready to Go 259: Randall's Repairs 260: Resolution 261: Last Dream 262: An Unseen Cold 263: An Unseen Cold 2 264: An Unseen Cold 3 265: Unanswered Questions 266: Emergency 267: Airbird 268: [Bonus chapter] Clint's Job 269: Seraph 270: Cure 271: Expectations and Rewards 272: More Loot 273: Immortal Advice 274: Resolve to Fight 275: Simmering 276: Trial Quest 277: Demons 278: The Grinner 279: [Bonus chapter] Greater Demon 280: Greater Demon 2 281: Greater Demon 3 282: Insight 283: Defense 284: Defense 2 285: Deimos, the Dark Eye 286: Deimos, the Dark Eye 2 287: Power of the Sun 288: Power of the Sun 2 289: Third Trial Quest Rewards 290: [Bonus chapter] Final Round Preparation 291: Final Prep: Necropolis 292: To Take a Tome 293: Night Parade 294: Stranger 295: Familiar Faces 296: Judicata 297: A Stranger's Offer 298: The Hearing Begins 299: [Bonus chapter] The First Vote 300: Second Vote, First Offer 301: [Bonus chapter] Second Vote, Second Offer 302: Sentinel 303: Sentinel Vote...? 304: Attack on the Judicata 305: Rescue 306: Rescue 2 307: [Bonus chapter] Aftermath of the Judicata 308: The End of the Attack 309: Settling Down 310: Vexa's Merits 311: [Bonus chapter] Project Arachnophobia 312: New Laboratory 313: Learning Room 314: [Bonus chapter] Spider Bait 315: Back to the Nexus 316: A Deal with a Demon 317: A Reasonable Understanding 318: The Forest 319: A Trapped Spider 320: Capturing the Spider 321: Mollusk Hunt 322: Mollusk Hunt 2 323: Winding Down? 324: [Bonus chapter] A New Challenger 325: Boss Geist 326: To the Death! 327: Worthy 328: Etal Reversion 329: Execution 330: Boundary 331: The Entity 332: The Entity 2 333: Arcadia 334: Ceasefire 335: [Bonus chapter] Support 336: Lightspeed and Valkyrie 337: The President 338: [Bonus chapter] The President 2 339: The President 3 340: The President 4 341: Spider Mining 342: An Inheritance Issue 343: [Bonus chapter] An Inheritance Issue 2 344: An Inheritance Issue 3 345: Hammerhead Meeting 346: Hammerhead Meeting 2 347: Despair, Ye Mighty 348: A New Party 349: A New Party 2 350: Relationship Progress 101: Art of Battle 102: Incident of a Certain Flight 103: Incident of a Certain Flight 2 104: Incident of a Certain Flight 3 105: Theory of a Soul 106: [Bonus chapter] Meeting Minuteman 107: Twin Wills 108: Into the Bunker 109: Portal Girl 110: The Final Plan 111: Leaving Minuteman 112: To Battle 113: {Holding the Wall} 114: [Bonus chapter] {Culling the Weak} 115: Undead Assemble 116: Camaraderie 117: [Bonus chapter] Formations 118: The Humans Strike Back 119: The Perfect Moment 120: King of the Oceans 121: [Bonus chapter] From Despair, Hope 122: The Legion 123: The Battle Rages 124: A Storm is Coming 125: Spirit Boundaries Activated 126: Bring Down the Thunder 127: [Bonus chapter] Bring Down the Thunder 2 128: Raising Merman 129: Valera's Merits 130: Valera's Merits 2 131: [Bonus chapter] Valera's Merits 3 132: Restoring Seismic 133: The Connector 134: [Bonus chapter]Danger 135: Sudden Attack 136: [Bonus] The Counter 137: The Final Fight 138: Attack, Attack, Attack 139: Beatdown 140: Quest? 141: Contingency 142: All Out 143: Bear Witness 144: [Bonus chapter] {Observation} 145: In the Zone 146: Draconic Might 147: A Bloody End 148: The Voice 149: Survival 150: Seismic 51: [Bonus chapter] The Chrysalis 52: Chrysalis 2 53: Raising the Chrysalis 54: Alchemy 55: {A Meeting to Be} 56: Meeting in the Red Circle 57: [Bonus chapter] Meeting in the Red Circle 2 58: An Experiment 59: An Experiment 2 60: The Final Phase 61: Disaster 62: {Seth Solar} 63: {Seth Solar 2} 64: Calm Before the Emerald Storm 65: [Bonus] {A Certain Report} 66: The Party Begins 67: A Night of Dying 68: Acquiring the Editor Sample 69: [Bonus] {Unending Misery} 70: {One By One} 71: [Bonus] {Volantis, the Tyrant of Bone} 72: {Volantis, the Tyrant of Bone 2} 73: Loot and Summons and More 74: {Red Circle Defense 1} 75: [Bonus] {Red Circle Defense 2} 76: {The Final Act} 77: Dying Sun 78: {The Ocean's Call} 79: {The Ocean's Call 2} 80: The Finale of Vengeance 81: The Finale of Vengeance 2 82: {Dance of Duels} 83: [Bonus chapter] {Dance of Duels 2} 84: Final Duels and Ascension 85: Ascension 2 86: A Farewell 87: The Rise of a Lich 88: Forging a Body 89: Learning Spells 90: [BONUS] Exterminating Pests 91: New Mount 92: Return of the Lich 93: Connection 94: Sky Fight 95: [Bonus chapter] Corpse Nova 96: Ruler of the Storm 97: Holding Out 98: [Bonus chapter] Minuteman 99: Resolve 100: Knightly Intervention 201: Boundary Overcome 202: Boundary Details 203: Resting 204: Love, Past and Present 205: [Bonus chapter] Love, Past and Present 2 206: Love, Past and Present 3 207: Love, Past and Present 4 208: Ambition and Training 209: Learning 210: Mana Flow 211: The Chrysalis's Talents 212: Shaping 213: Competition 214: Returning to the Crypt 215: Nomads 216: The Nomad Chiefs 217: Negotiating with the Chiefs 218: Negotiating with the Chiefs 2 219: Negotiating with the Chiefs 3 220: Agreement 221: Blackwater Students 222: Stick and Carrot 223: Technos 224: Okeanos's Quest 225: Maze 226: Invincible Formation 227: First Trial Quest Revisited 228: Flower Fight 229: Training Payoff and Meeting with Z 230: Meeting with Z (2) 231: Blackwater Allegiance 232: [Bonus chapter] Eileen's Conversation 233: Stay and Fight 234: Megaloptera 235: Megaloptera 2 236: Megaloptera 3 237: [Bonus chapter] Clint, the Unbreakable 238: Infiltration 239: Desmond 240: V-Parasite 241: Feast 242: Feast 2 243: Feast 3 244: Feast 4 245: Feast 5 246: In Sync 247: Explore Time 248: [Bonus chapter] Samples 249: Instinct 250: Name 351: The Soulmonger 352: A Sudden Intrusion 353: Mel Morales 354: Omega 355: Three Minds, Three Directives 356: Machines and Demons 357: Mysteries of Birth 358: Scrapheart 359: In the Future 360: In the Future (2) 361: Plans 362: [Bonus chapter] Plans (2) 363: Balar, the Eyed 364: Feather's Meeting 365: Raid Plans 366: Clint's Decision 367: Assassination 368: Healing Procedure 369: Preparing for the AA 370: The Journal 371: The Journal 2 372: Heist Planning 1 373: Heist Planning 2 374: Journal Entries 1 375: Journal Entries 2 376: Journal Entries 3 377: Panopticon Cure 378: Panopticon Cure 2 379: [Bonus chapter] Panopticon Cure 3 380: Panopticon Cure 4 381: Appraisal 1 382: [Bonus chapter] Appraisal 2 383: Appraisal 3 384: Appraisal 4 385: Dragon Strategy 1 386: Dragon Strategy 2 387: Dragon Strategy 3 388: Heist Intrusion 389: Heist Intrusion 2 390: Heist Intrusion 3 391: The Dinner Incident 1 392: The Dinner Incident 2 393: [Bonus chapter] The Dinner Incident 3 394: The Dinner Incident 4 395: The Dinner Incident 5 396: Breaking In 397: [Bonus chapter] {Shuten Doji} 398: Happiness 399: {The Search} 400: {Usurper} 401: {Aftermath} 402: {Oni } 403: Happiness 2 404: {To the Vaults} 405: {Subject 6A } 406: {Break In} 407: {Twin} 408: A Dream 409: A Dream 2 410: A Dream 3 411: A Dream 4 412: Dream's End 1 413: Dream's End 2 414: Raid's End 1 415: Raid's End 2 416: Raid's End 3 417: Raid's End 4 418: Meteor Labs Demolition 419: The Return 420: Down to Earth 421: Lab's End 422: Unsealed 423: Cycle of Life and Death 424: Restored 425: Swords 426: The Monk 427: Split 428: Sheathed 429: Blackwater Plans
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